The Current State of Corporate Personalized Learning : Personalized learning is one of the buzzwords these days. This article is a reality check for how much it is actually implemented in the corporate world.
Schone’s Engaging Interactions for eLearning : A Review : A succinct and helpful review of the popular eBook Engaging Interactions for eLearning by B. J. Schone. If you want some practical examples of engaging interactions, do check out this book.
Research Spotlight: Enhanced Realities for Learning: What You Need to Know : This article poses some important questions regarding our readiness to use enhanced realities for learning. This is timely considering the predicted time frame for mainstream adoption of augmented reality and virtual reality is 5 to 10 years.
Apple’s AR is closer to reality than Google’s : Looks like AR is on its way to mainstream adoption sooner than 5-10 years? Without doubt, User Experience is key to the successes of new inventions.
5 Tips to Improve the Learning Culture of the Organization : Very good tips for improving an organization’s learning culture. A well supported learning culture will help make any learning strategies be more effective.
4 Things I Know About Pattern Libraries : Lately I have come across quite a few blog posts on pattern libraries, albeit all about UX pattern libraries. This article is one where I think some of the lessons learned are transferable when we build pattern libraries for learning.
FRAME : I would love to try this stop motion app. Looks so fun!
When You Should Say No to Gamification? : Very good tips to help decide whether we should use gamification in a given situation.
Gamification and Game-Based Learning are Two Different Animals : This provides a succinct explanation of the difference between gamification and game-based learning. These two concepts are often confused.
Learning Leaders: Bob Mosher Advocates “Workflow Learning” : I enjoyed reading this interview with Bob Mosher. A good opportunity to reflect on the evolution of my own design practices.